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SOLD OUT - Media Lab: Introduction to Blender 3D Graphics (Council Led Event)

30/10/2024 - Hurstville Library

This event is sold out. Please register to join the waiting list below.

Learn how to create 3D computer graphics for still images, video, gaming, or 3D-printed modelling using Blender in this hands-on workshop in the Media Lab at Hurstville Library. In this session, you will learn how to use Blender, a free and open-source 3D modelling and animation software.

Blender is suitable for almost any sort of media production. Professionals, hobbyists, and studios around the world use Blender for creating animations, game assets, motion graphics, TV shows, concept art, story-boarding, commercials, and feature films.

Learn what you can create in Blender using modelling, rendering, animation & rigging, video editing, VFX, compositing, texturing, and many types of simulations.

In this session, you will:

  • Learn how to navigate the features, interface, and workflow of Blender.
  • Gain an understanding of the jargon associated with 3D creation.
  • Use Blender to sculpt and create models.
  • Gain understanding of meshes, normals, lighting, and scenes.
  • Considerations when designing for 3D printing.

Please note: this workshop only covers design and no items will be printed as part of this workshop.

No prior experience is necessary. 

Participants will be required to bring their own device with Blender pre-installed prior to the event. Blender is a free and open-source software which you can download via the button below.

Download Blender Software

This event is suitable for ages 16 years and over.

 

Wednesday 30 October 2024

 

Address

Hurstville Library
Corner Queens Road and Dora Street, Hurstville.
 

Time

5.30pm - 7.30pm.
 

Cost

Free.
 

Bookings

Places are limited so book your spot today.

Joint the Waiting List

 

More information

  • For participants under the age of 16, parents and/or guardians of children must remain in the library for the duration of the program.
  • If you arrive more than 10 minutes after the advertised start time and there are people in the standby queue, your ticket may be allocated to the standby queue.
  • If you are unable to attend, please cancel your registration at least 3 hours prior to the event. As Library Programs have limited spaces, repeated failure to notify staff of cancellations may result in bookings being refused in the future.
  • The library does not endorse or promote any products which may be used in the workshop.

About the facilitator:

Albert Ong is the founder of Tinkery, an edTech social startup aiming to make hands on learning accessible through creative prototyping kits and courses.

​Albert has over a decade of experience as a hybrid mechatronics engineer, biotechnologist and interaction designer, and has worked on a range of industry and research projects ranging from art installations at Vivid Sydney, rehabilitative games and exoskeletons, bioreactors, drones, makerspaces, industrial robots, facility management systems, green architecture, and speculative and futures design projects.

Accessibility Information:

Georges River Libraries is committed to providing inclusive library services and programs. Please email library@georgesriver.nsw.gov.au or note down your requirements or support needs in your event registration.

Georges River Libraries strive to create lifelong learning by informing, inspiring and engaging the community through a range of programs, activities and events to support literacies and foster community connection, for all ages including children and adults. The libraries host workshops and events throughout the year to ignite curiosity through different topics. Further details can be found on the library’s Programs and Events webpage.

For further information, please contact the Library Programs Team on (02) 9330 6111 or email library@georgesriver.nsw.gov.au.